In-house game work where the design, the characters and the art direction are all mine.
Work in progress. Project K01 is still under wraps — its key art will follow when the project goes public.
A competitive duelling card game for 2–5 players, now in playtest. My role is game designer: rules, systems, balancing and setting. Card art, graphic design and packaging were made with AI to speed up prototyping.
An original video game in development. Characters, art direction and the asset pipeline are handled in-house. Nothing else is public yet.